Building off the previous project, I added new features, including two separate clocks that the user can swap between using a toggle. Additionally, I allowed for the user to destroy individual objects by clicking on them. Next, I added a click counter that can be reset back to zero with a right click. Finally I added two separate dropdown menus, one of which limits the spawn location of the randomized objects to the top or bottom, and the other that limits the spawn locations to the left or the right using absolute value.

StatusReleased
PlatformsHTML5
AuthorNateD954
Made withUnity